


Enderal launcher location Patch#
Other NVSE Plugin files with only a DLL show up as empty with a "white" box and black "+".īash Patch file appears to have been built correctly. The "General" tab under BAIN only shows the INI file as "configured" and "matched". Claimed to replace the INI file, but it was unchanged. Installing "JIP LN NVSE Plugin-5" from BAIN tab failed to replace existing DLL file.

Enderal launcher location mod#
Test using "Wrye Bash 307.201901272308 - Standalone Executable.7z" (WB307) against Fallout New Vegas on Win7SP1.īackup of settings to "Bash Mod Data\Backups", however file is then deleted upon closing WB307. It would be helpful if the installer would announce either if it will remove existing files or if it expects the user to do so before proceeding. This confusion about what is being installed (Flash or Bash) to each location led me to abort installation and switch to "Standalone" installer to avoid accidentally overwriting my Flash installation.Īlso, there was no warning about an existing installation in either destination location. "Extra locations" screen then repeats the confusing description and options for two "extra locations". "Flash" and "Bash" are two different programs, and both may be installed to different locations at the same time. However, the check box options are for: "Install for FalloutNV", "Install Bash (Standalone)", and "Install Bash (Python)". Previously had installed "Flash" to game folder, and "Bash" to it's own folder outside to the game folder tree.įirst options screen description refers to installing "Wrye Flash" to location of "FalloutNV" game. Test using "Wrye Bash 307.201901272308 - Installer.exe" (WB307) against "Fallout New Vegas" on Win7SP1.
